Animator
ZeniMax Media
- Lyon
- CDI
- Temps-plein
- Create animation for gameplay and narratives sequences (keyframed or using mocap)
- Prototyping, in-game integration, testing & polishing
- Respect visual style defined by art direction
- Participate in motion capture sessions
- Excellent knowledge of Maya
- Excellent understanding of the principles of animation (timing, spacing, posing)
- Excellent understanding of body mechanics
- Solid keyframing experience
- Experience with game engine
- Knowledge of Motion Builder
- Mocap editing experience
- Team spirit