
Release & Build Specialist / Data Manager ( 6 months)
- Saint-Mandé, Val-de-Marne
- Contrat
- Temps-plein
- Collaborate with PROD and engineering teams to design and automate workflows tailored to project goals.
- Configure and maintain project tools: repositories, CI/CD pipelines, and ticketing systems.
- Maintain and organize code and asset repositories for mobile, PC, and console builds.
- Ensure best practices, clear stream separation, and proper propagation of fixes.
- Maintain and enhance CI/CD pipelines to streamline build and release processes.
- Ensure availability of client builds and server environments for development, QA, and testing.
- Monitor build systems for constraints such as storage, versioning, and bandwidth.
- Act as the interface with Release Management teams for public deployments.
- Collaborate with QA and QC teams to ensure high-quality releases.
- Work with leads to define development environments and provide training/support to production teams.
- First experience in build and release engineering, DevOps, or similar roles (AAA or software background).
- Hands-on experience with Perforce (Helix Core) and Git.
- Familiarity with Windows, Linux, macOS build environments.
- Experience with mobile (iOS/Android), console, or PC build pipelines.
- Proficiency in scripting/programming (Python, Bash, or PowerShell).
- Knowledge of server environments, Kubernetes, Helm is a plus.
- Familiarity with game engines (Unreal Engine, Unity) is a plus.
- Comfortable working autonomously and collaborating with multiple teams.
- Strong troubleshooting and problem-solving skills.
- Passion for games and learning new technologies.
- Able to manage and integrate large volumes of game data efficiently.